Hello! Well, happy initial commit launch day! I have done/made/followed dozens of tutorials in the past but have always fallen short of the finish line. I’ve strived too much to make things perfect and end up burning myself out in the end and, unfortunately, dropping project after project.
Here’s to stop that trend! I’m going back to the beginning, and for every tutorial I’ve finished, I’m breaking the chain of unfinished projects and getting them all to the point of release.
Most will be free for now until the games get updated enough, but I’m avoiding thinking about that and adopting the mentality of, “finished, not perfect!” I believe this will help in finally checking off the many ‘done’ boxes I’ve been attempting to get to.
Good Luck And Have Fun!
Get Taste of Dirt
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